HY-MBMFX Free

By HY-Plugins

HY-MBMFX

HY-MBMFX is a multiband multi-effects processor built for producers who want frequency-split control inside one plugin.

It splits the incoming signal into three bands and lets you process each band independently, so you can keep low-end clean, animate the mids, and push high-end texture without everything stepping on each other.

System Requirements:

3-Band Processing Architecture

HY-MBMFX splits your audio into Low, Mid, and High bands, with adjustable crossover points. Each band is processed separately, which makes it ideal for multiband delay tricks, widening only the top-end, or keeping sub energy stable while you get experimental up top.

Slot-Based FX Chains and Modulation

Each band includes five FX slots that can be loaded with different effect types, and you can change the order of the FX slots using the slot controls.

HY-MBMFX also supports A/B comparison and undo/redo, so you can push ideas hard without losing a working state.

HY-MBMFX2, which follows the same multiband concept but lists a different structure and modulation set:

1 effect unit per band plus a master effect, 22 FX types, and 10 modulation units (4 LFO, 2 envelope followers, and 4 macros) with drag and drop modulation assignment, plus a randomizer, preset manager, and scalable GUI.

Key Features:

A multi-FX engine is built to carve, crush, and process your sound across independent frequency zones. Here are more features;

FAQ

A multiband design lets you apply heavy processing where it helps and avoid it where it hurts.

For example, you can keep sub clean and mono, add movement and modulation to mids, and create wide, bright FX in the highs without destabilizing the whole mix.

Order changes the result massively. Putting filtering before distortion shapes what gets driven, while distortion before filtering lets you tame harshness after harmonics are created. With delays, placing saturation inside the chain versus after the delay changes how repeats build up and smear.

Start by applying delay only to mids or highs, then keep the low band mostly dry. Use per-band output and width controls to stop the processed band from taking over the stereo field. If you’re using feedback-heavy FX, the per-band limiter toggle is useful as a safety step.

Keep crossover points sensible and avoid extreme differences between adjacent bands unless you’re intentionally chasing that effect. Subtle settings across all three bands often feel more cohesive than aggressive processing on one band and nothing on the others.

HY-MBMFX2 is described as 1 effect unit per band plus a master effect, 22 FX types, and 10 modulation units (4 LFO, 2 envelope followers, 4 macros) with drag and drop assignment, plus randomizer, preset manager, and scalable GUI. 

Video

Download Details:

Price: FREE

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